Tried using this one but get error:Unable to create directory: [DirMake,%ProjectTemp%\TempExtractFolder\%containerfolder%]
Any chance of a plugin for Win10XPE as well?
you shouldn't expect a plugin designed for one project Win10PE SE, in this case, to work with another
you shouldn't expect a plugin designed for one project Win10PE SE, in this case, to work with another, since they use different project variables
I'm sure there is, but you need to ask in the appropriate placehttp://theoven.org/index.php?topic=2488.msg30464#msg30464orhttp://theoven.org/index.php?board=39.0
Quote from: APT on January 03, 2019, 02:21:07 PMyou shouldn't expect a plugin designed for one project Win10PE SE, in this case, to work with anotherDidn't notice anywhere in this post that it actually stated which PE it was for - hence asking
I thought I could see you working towards that end with changes in the Macro Library
This incompatibility situation is only a fabricated thing created by some bad ideas behind.In 2019 all Type=Plugin will work with Win10XPE out of box.For now only very rare Type=Plugin works with Win10XPE.
Happy new year to All Quote from: Lancelot on January 03, 2019, 02:53:26 PMThis incompatibility situation is only a fabricated thing created by some bad ideas behind.In 2019 all Type=Plugin will work with Win10XPE out of box.For now only very rare Type=Plugin works with Win10XPE.I do not really agree. A little history to explain:
Following experience with Gena having Saydin77-Core It would be easy to get Plugins continue work. (ps: The Idea to create Plugins and TheOven.org Forum was not get forced to rewrite plugins again and again)
The XPE project was really small initially and without any plugins.
The variables were named with the prefix G (Global) in order to be independent of internal WB variables %SourceDir%, %TargetDir%, %ISOfile%Being independent from other projects, It does not use subfolders such as \Tools\Win10XPE or \Target\Win10XPE, more easier to browse in explorer.Wimlib extract ListFiles is the engine. It is very fast and it avoids having to mount or extract boot.wim and install.wim files.Few macros used to simplify the use and for a faster build.
When the first plugins were created,It seemed too complicated to use the existing plugins related to the XPE concept:- Require_FileQ vs ExtractSectionFiles (Wimlib extract ListFiles) - Add_Shortcut in Win10PE.cfg vs shortcuts witten in pecmd.ini. Same for Add_Pin.... and all others used macros%API_TYPE%=3 didn't exist at that time and the work to make them compatible was too important.
It was much easier to write some additional macros And now, It seems enough with only the 17 existing macros and it helps to maintain a good speed of construction.And the simple concept allows me to stay in touch even if it is only from time to time
Win10XPE has grown up now, it is stable, simple, fast and complete (Not only to sell it but what I really think). It has now a small success, Also. And it should be able to live without me and without too much change, I believe.
The counterpart is the compatibility with existing projects and existing plugins.I can understand but I do not really see any pathways other than current one with 2 separate branches.With XPE plugins in their own topics. With _XPE written in plugin's name and with Type=XPEPlugin. To avoid at best any confusion.
Writing compatible scripts is of course achievableBut it really complicates writing, you need knowledge of both projects with the variables names, macros...And who is able to test a plugin with a build for both projects + possibly both architectures, not me It does not seem to me the right way.
I believe that it is possible to live with 2 and independent projects.with respect for each other for a good emulation, and leaving free users to choose their paths.My way, it would be good to read other points of view
Open the floodgates :-)But seriously: I agree with you, ChrisR, thank you for your clear explanation.
****Well Chris,It is ok new project thanks to wimlib and your hard work.But your decisions only open gate to a great set of conversions which we do not need for years....And recently "spam advertisement" post game we do not see for years....Getting Win10XPE was easy only one week task to get all Type=Plugin working self proves it is a fabricated situation.
To me all fine,You open me new gate to develop new projects which I did not for years feeling it would be disrespectful to SE and you. My mistake. Plugins will work with XPE one way or another, as you also wrote it is quite complex to write a single plugin for different types,and only solution to me getting plugins work on xpe... Thanks for opening that gate to me.
And recently "spam advertisement" post game we do not see for years....
I do not agree, Since it was already proven:Getting Win10XPE was easy only one week task to get all Type=Plugin working.Since this was proven, It is a fabricated situation.
Quote from: Bigbadmoshe on February 06, 2019, 12:30:49 PMI used the XPE Code checker with full convert. No luck. ill try without full conversion.I do not know XPE code checker.As I wrote try without conversion.as far as I remember,CMD Settings_ColorCMD Settings_ConsoleCMD Settings_Options Layoutshould workContextMenuprobably workExp ContextMenu_ShellNewExp IconSizeIconPositionsprobably workshould: let me knowprobably: let me knowTweak UserPreferencesMask.ScriptTweak Visual Effects.Scriptwill not work (with or without conversion) but you can work around thatKeep in mind, all these conversions stuff happening only because of a fabricated incompatibility,eg. http://theoven.org/index.php?topic=2488.msg31384#msg31384....In some close future, there will not be a conversion requirement.I do not need conversion at home since 3 months I guess
I used the XPE Code checker with full convert. No luck. ill try without full conversion.
If You Want PESE Features - Then Use PESE ProjectThe Goal of XPE was not to be PESEQuote from: ChrisR on March 10, 2018, 04:14:09 PMWin10XPE a rather simple in its design and at the same time fairly complete project .With a simplified user interface and fewer options.
Win10XPE a rather simple in its design and at the same time fairly complete project .With a simplified user interface and fewer options.
And YES, this "Fabricated Incompatibility" was by Design.As ChrisR had no desire to continue to support the PESE project with a History of supporting every version of windows.Thus we now have Extend Support for the PESE Project and a Reduced (Windows 10) Project in XPE
Quote from: James on February 06, 2019, 03:10:17 PMAnd YES, this "Fabricated Incompatibility" was by Design.
And YES, this "Fabricated Incompatibility" was by Design.
(...something about the floodgates opening...)